I had the pleasure of providing local lighting for several points of interest throughout Everfall as a part of New World's Anniversary Release. I was responsible for all placement and tuning of lights, local fog, light fixtures, and related effects (all while staying within performance budgets) for the entirety of the Syndicate, Marauder, and Covenant Enclaves. These image show a sampling of those locations taken at night to better demonstrate local lighting.
This release was the result of the hard work of many, many people, including (but not limited to) the talented artists at Amazon Game Studios, my team at Lost Boys Interactive, and the direction of Brian Theodore and Michael Dunnum. Extra special thanks to those listed below, with whom I worked directly on the locations seen here.
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Michael Dunnam
Associate Art Director / Lead Environment Artist
https://www.artstation.com/mdunnam
Liz Heyer
World Art / POI / Set Dressing
https://www.artstation.com/enheyer
Clement Kirton
World Art / POI / Set Dressing
https://www.artstation.com/clementkirton
Blayde Gilley
World Art / POI / Set Dressing
https://www.artstation.com/blayde98
Zach Kiesel
World Art / POI / Set Dressing
https://www.artstation.com/zkiesel86
Alex Sanches
World Art / POI / Set Dressing
https://www.artstation.com/alexhsanches
Steph Chu
World Art / POI / Set Dressing
https://www.artstation.com/stephchu